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Kent International Inc. is a family-owned business that supplies millions of sporting goods products to customers all over the globe, every year. They offer a wide range of bicycles, safety gear, accessories, plus sports & fitness products.
In August, Tiger Woods, Rory McIlroy, and McCarley announced the formation of TMRW Sports and TGL, a new tech-infused golf league in partnership with the PGA TOUR. TGL will showcase team match-play competitions fusing advanced tech and live action from a custom-built venue in primetime on Monday nights. Woods and McIlroy are the first two golfers committed to compete and the league`s inaugural season will kick off in January 2024.
Envy Gaming, Inc., is an entertainment and esports company based in Dallas. Founded in 2007, Envy is one of the most winning esports organizations in the world and has grown to include a network of competitive gamers, content creators and esports teams with global reach. The company owns and operates the OpTic Texas team in the Call of Duty League, the Dallas Fuel team in the Overwatch League and the Envy franchise. Envy`s ownership group includes superstar Post Malone, OpTic CEO HECZ, esports industry pioneer Mike Rufail and Gray Television.
The ICC is the global governing body for cricket. Representing 105 members, the ICC governs and administrates the game and is responsible for the staging of major international tournaments including the ICC Men`s World Cup and Women`s World Cup and the ICC Men`s and Women`s T20 World Cups as well as all associated qualifying events. The ICC presides over the ICC Code of Conduct which sets the professional standards of discipline for international cricket, playing conditions, bowling reviews and other ICC regulations and appoints match officials. Through the Anti-Corruption Unit it coordinates action against corruption and match fixing. The ICC Development department works with Associate Members to improve the quality of international cricket, build better cricket systems, get more people playing cricket and grow the game globally.
Generation Esports started back in 2012 with the launch of the High School Esports League (aka HSEL), an organization dedicated to the growth of esports at the high school level.