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Independent game developer based in Seattle, Washington currently working on ASTRONEER. ASTRONEER places players in a 25th century gold rush where they explore the frontiers of outer space, risking their lives and resources in harsh environments for the chance of striking it rich. Resources extracted from planets, asteroids, and moons can be traded with friends or crafted into new tools, vehicles, and modules. Environments are procedurally generated in a uniquely rendered voxel engine, featuring a textureless aesthetic that allows players to deform and shape the terrain as though it were made of Play-Doh.
Improbable is dedicated to building powerful technology designed to help solve previously impossible problems and enable the creation of new realities. In gaming and entertainment, Improbable unlocks truly next-generation gameplay through virtual worlds of unprecedented scale, persistence and richness. In other industries, we hope to help answer critical questions through simulations that could lead to a better functioning world. Our platform, SpatialOS, lets developers transcend the limits of regular computation, allowing swarms of servers running in the cloud to cooperate in order to simulate worlds far larger and more complex than any single server could. We are a British technology company proudly building a diverse workforce, driven by a shared desire to improve and achieve extraordinary things. We`re crafting technology for the future and fostering a problem-solving culture that embraces innovation through iteration and experimentation.
GameMine Inc. is a US-based mobile game publisher headquartered in Los Angeles, California. GameMine develops, licenses and acquires mobile games, then provides them to consumers in more than 135 countries through a subscription-based mobile game marketplace.
Global Gaming League is a Santa Monica, CA-based company in the Software and Internet sector.
Game-Mill Entertainment is a Burnsville, MN-based company in the Software and Internet sector.