| Name | Title | Contact Details |
|---|---|---|
Gwen Moilanen-Kollar |
Chief Information Officer | Profile |
Sean Moore |
Chief Information Officer | Profile |
Dana Gillon |
Director of Information Technology | Profile |
Eaze (eaze.com), the leading cannabis technology company, is on a mission to help people enjoy the moment through convenient access to high quality marijuana products. Founded in 2014, the company`s technology enables superior customer choice and convenience by connecting product brands, dispensaries and doctors to customers on demand. With over 300,000 users in California, Eaze has unprecedented access to big data regarding cannabis market trends and consumer preferences which it shares with industry and media partners through its Eaze Insights Program. Eaze has raised over $52m from investors such as DCM Ventures, Bailey Capital, and 500 Startups, and is one of the first tech companies to receive large scale institutional investment in the cannabis industry. eaze currently works with legal dispensaries that serve California cities across the Bay Area, parts of Los Angeles County, Orange County and San Diego County.
Meet Raleigh, Durham, and Charlottes members-only restaurant club. We help thousands of paying members try something new in their city every month, while helping our curated network of local business partners acquire passionate new customers. Nashville, Richmond, and Atlanta coming soon.
Formerly known as Hip Sobriety, Inc., Tempest was founded in 2014 and is backed by Slow Ventures, Refactor, Female Founders Fund, and Red Light Management.
We believe that playing is the most productive thing our kiddos can do. The freedom of play expands a child`s room for growth by sparking curiosity, interaction, and wonder, welcoming their excitement to discover the world around them. Our mission is to maximize kids` room to grow with intelligent and stimulating products that inspire them to explore, create, discover, and be silly. To keep our promise we follow our own advice. We don`t have an office. We have a laboratory. Each product starts as an experiment. Each experiment starts with an idea. And every single idea comes from doing what we love: playing.