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Blue Shift Inc is a Sunnyvale, CA-based company in the Software and Internet sector.
Cheyenne Mountain Entertainment is a Mesa, AZ-based company in the Software and Internet sector.
Rumble Entertainment is a developer and publisher of connected games. We were founded in 2011 with a mission to create the most engaging and fulfilling online game experiences on the planet. All of our games are free-to-play and available across your favorite devices and social networks. We are unique in our focus on the gamer audience and our exacting standards around quality gameplay. Our passion is to create experiences that surprise and delight our players. By combining the best of AAA game design with free-to-play accessibility, we believe we will change the way gamers play together.
Akzo Nobel, a leading supplier of paint in Scandiavia, has successfully implemented SAPERION in its Copenhagen office. Realization: EDMware, Denmark. Since 2000, Continental, one of the world's leading tire manufacturers, has employed a SAPERION
The gamigo group is one of the leading gaming companies in Europe and North America with more than 100 million registered user accounts and around 300 staff members in Hamburg, Berlin, Münster, Darmstadt (Germany), Chicago (USA) and Seoul (Korea). Apart from gamigo AG, the group consists of, among others, Aeria Games, Infernum, Intenium, adspree and GameSpree. The company functions as a publisher for Free-to-Play mobile and online games and also offers solutions for business customers within the scope of the gamigo platform strategy. The gamigo platform helps game publishers and developers from all over the world publish and promote their products efficiently and cost-effectively. The company`s core portfolio is comprised of successful games like Aura Kingdom, Dawn of Gods, Desert Operations, Dragon`s Prophet, Echo of Soul, Fiesta Online, Goal One, Last Chaos, Shaiya and The Rats. As early as in the year 2000, gamigo published the first MMOG that was completely localized into German. gamigo strives to grow its business organically as well as via acquisitions and has performed 15+ M&As since 2013, including companies specializing in games and technology as well as individual game assets.