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DreamBox Learning® provides a deeply personalized learning experience that guides and engages students at all levels with a combination of a rigorous K-8 math and reading curriculum and motivating learning environments that work seamlessly with our pioneering Intelligent Adaptive technology. Our programs provide feedback and scaffolding in the moment of learning and over time. Students develop the strategies, critical thinking skills, deep understanding, and reasoning abilities they need to be successful in life and career.
3D Gamers is a Oakland, CA-based company in the Software and Internet sector.
DeNA Global is a San Mateo, CA-based company in the Software and Internet sector.
Linden Lab develops platforms that empower people to create, share, and benefit from virtual experiences. Founded in 1999, the company first launched Second Life, the groundbreaking virtual world enjoyed by millions around the globe, in 2003, which has since gone on to boast nearly two billion user creations and a vibrant $500 million (USD) economy. The company further expanded its portfolio in 2017 with the public beta release of Sansar, a free platform making social VR more accessible and immersive, available on Windows PCs and compatible with HTC Vive and Oculus Rift.
ngmoco, Inc. is an American-based publisher of video games for the iOS and Android platforms, and a subsidiary of DeNA. The company was founded by former Electronic Arts executive Neil Young in July 2008.