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Super Evil Megacorp is a team of masters-at-their-craft from core game developers such as Riot Games, Blizzard Entertainment, and Rockstar Games. The company`s first title Vainglory, quickly rose to become the world`s largest mobile eSport after its global launch in early 2015. In less than a year, Vainglory has held live competitive gaming events in Asia, North America, Europe and South America. In addition to its success in the eSports realm, Vainglory has received top game development honors including Apple`s “Best Apps” in 2014 and 2015, the Apple Design Award at WWDC, The IMGA`s Best Technical Achievement and People`s Choice Awards, and the Tabby Award for Best iPad game in the RPG, Simulation and Strategy category. Super Evil Megacorp is based in San Mateo, CA. The team is currently 55 people and they are hiring. Super Evil has raised $41M in funding from backers including General Catalyst, Index Ventures, Signia Venture Partners, Korea Investment Partners, CrossCut Ventures, Initial Capital, The Raine Group, ZhenFund, Yuri Milner, and Jim Breyer of Breyer Capital.
Riot was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in awesome games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. Over 67 million play every month. We know players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience. Headquartered just a couple miles from the beach in Santa Monica, California, Riot nabbed third place on Great Place to Work’s 2013 Best Medium Workplaces list. We also ranked fourth place in the "25 Best Companies to Work for in Technology" list, an accolade based on Glassdoor reviews of Riot by Rioters.
Independent game developer based in Seattle, Washington currently working on ASTRONEER. ASTRONEER places players in a 25th century gold rush where they explore the frontiers of outer space, risking their lives and resources in harsh environments for the chance of striking it rich. Resources extracted from planets, asteroids, and moons can be traded with friends or crafted into new tools, vehicles, and modules. Environments are procedurally generated in a uniquely rendered voxel engine, featuring a textureless aesthetic that allows players to deform and shape the terrain as though it were made of Play-Doh.
LearningWare is a Minneapolis, MN-based company in the Software and Internet sector.
Bohemia Interactive Simulations (BISim) is a leading global provider of simulation technologies and integrated training solutions for military and civilian organizations. With origins in the gaming industry, BISim has repeatedly delivered high fidelity, cost effective, disruptive technology into the virtual, tactical military simulation domain. BISim has successfully exploited game-based technology with stunning visuals and applied this to a range of unique, military-specific simulation products. Since our founding in 2001, BISim has produced several state-of-the-art serious game products. Our primary focus has been the development of the Virtual Battlespace (VBS) series, delivering flexible, high fidelity, virtual environments for multi-participant training across a wide range of critical areas. The flagship product in this series is Virtual Battlespace 3 (VBS3).