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Since 1979, FANGORIA has lived up to its moniker as First In Fright, growing across the decades to become one of the most influential horror brands in the genre. Starting as a print magazine, FANGORIA has grown and evolved into a multimedia platform company, spanning across print, digital, studio (film and television), podcasts, merchandise and more.
Television remains a vibrant cultural influence and an essential source of entertainment and information worldwide. Tremendous growth in content choices, and viewing platforms that allow us to watch anything, anytime, on any screen, has actually made it harder for viewers to discover and keep up with all the great programming available. It`s also more competitive for content providers to keep your attention, and for marketers to make strong, measurable connections with their target consumers. Technology that improves the viewing experience, enables content discovery, and addresses audience fragmentation across screens will strengthen television`s business model and relevance to consumers. Data is at the center of any solution to make TV better. Samba TV`s technology is built into Smart TVs and easily maps to smart phones and tablets. By recognizing what`s on screen, Samba TV learns what viewers like and using machine learning algorithms, enables discovery of shows and actors in a whole new way. Likewise, our data and measurement products are transforming the way stakeholders across the media landscape are thinking about their business. Given the dramatic growth in streaming services, connected devices, time-shifting, and multi-screen viewership, our data products solve real problems and create a meaningful competitive advantage for our clients.
Cherry Lane Music Publishing is a New York, NY-based company in the Media and Entertainment sector.
We are Two Bit Circus, a band of mad scientists, roboticists, visual artists and storytellers. Our capabilities weave multiple disciplines into a breathtaking fusion of science, technology and creativity. We truly live at the intersection of technology and spectacle. We engineer entertainment that is imaginative and interactive, blurring the line between physical and digital playgrounds to create a new world of social amusement. Based in Los Angeles, our interdisciplinary team of artists, engineers, and entrepreneurs develop spectacular productions with the goal to inspire, engage, and reinvent the way people play.
Grand Woman is a Oakville, ON-based company in the Media and Entertainment sector.