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Linden Lab develops platforms that empower people to create, share, and benefit from virtual experiences. Founded in 1999, the company first launched Second Life, the groundbreaking virtual world enjoyed by millions around the globe, in 2003, which has since gone on to boast nearly two billion user creations and a vibrant $500 million (USD) economy. The company further expanded its portfolio in 2017 with the public beta release of Sansar, a free platform making social VR more accessible and immersive, available on Windows PCs and compatible with HTC Vive and Oculus Rift.
Pixonic is a San Francisco, CA-based company in the Software and Internet sector.
Upland is a property trading game paired with a decentralized economy. Players buy, sell, trade and develop virtual properties that are based on real-world addresses. Blockchain technology ensures true ownership for the players. Uplanders collect in-game currency as a reward for their ownership and for the completion of Collections that group together a predefined amount of properties.
Schell Games is the largest full-service education and entertainment game development company in the United States. Since 2002, we`ve worked to create interactive experiences on every platform to enrich the lives of players of all ages. Projects in our award-winning portfolio range from mobile, desktop, and virtual reality games to interactive installations and theme park attractions...and everything in between. Schell Games counts some of the world`s most respected brands as clients, including The Walt Disney Company, Yale University, SeaWorld Parks, Lionel, The Fred Rogers Company and Microsoft Corporation. The company is headquartered in Pittsburgh, Pennsylvania.
Platrium is a Bellevue, WA-based company in the Software and Internet sector.