CTOs on the Move

LevelEleven

www.leveleleven.com

 
LevelEleven works with VPs of Sales at companies including Comcast, OpenTable, Concur, Marketplace Homes and dozens of others who are looking for ways to engage their teams around key initiatives and drive usage of CRM to better manage their business. LevelEleven`s lead product, Compete, is an easy-to-use enterprise software tool to create competitions and leaderboards around any behavior that can be tracked in your CRM system. Compete provides a step-by-step configurator to pinpoint the behaviors you want to motivate, and create high impact leaderboards that tap into salespeople`s competitive nature. Unlike most enterprise software and gamification applications in the marketplace, Compete is native ...
  • Number of Employees: 0-25
  • Annual Revenue: $1-10 Million

Executives

Name Title Contact Details

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Disbelief

Experienced console, PC, VR and AR developers with a technology focus. We help teams small and large develop and ship games. Founded in 2014 by an experienced team of industry veterans, Disbelief has offices in Cambridge, MA and Chicago, IL. We’ve since helped multiple titles ship on console, VR, and PC. We are care deeply about quality. We strive to be responsive to client needs and anticipate future problems. We approach problems with a steady hand and try to reduce the chaos of game development, not increase it. We value ingenious solutions to our clients’ problems and work beyond the limitations of off the shelf technology. Disbelief’s founding team has had a lifelong passion for working on video game technology. Before we formed Disbelief, our core team was the Core Technology Team for BioShock Infinite at Irrational Games. Earlier than our stint at Irrational games, we were the core of the programming team for John Woo Presents Stranglehold at Midway Games. Members of our team have also worked on Psi-Ops: The Mindgate Conspiracy, NBA Ballers: Phenom, Mortal Kombat: Deadly Alliance, Disney`s Guilty Party and more.