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Sphero began the connected play revolution in 2010 by creating something unlike anything - and we never stopped. We fuse robotic and digital technology into immersive entertainment experiences that ignite imagination and defy expectation. Optimized by data and powered by fun, these ever-evolving experiences are changing the way the world thinks about play.
Experienced console, PC, VR and AR developers with a technology focus. We help teams small and large develop and ship games. Founded in 2014 by an experienced team of industry veterans, Disbelief has offices in Cambridge, MA and Chicago, IL. We’ve since helped multiple titles ship on console, VR, and PC. We are care deeply about quality. We strive to be responsive to client needs and anticipate future problems. We approach problems with a steady hand and try to reduce the chaos of game development, not increase it. We value ingenious solutions to our clients’ problems and work beyond the limitations of off the shelf technology. Disbelief’s founding team has had a lifelong passion for working on video game technology. Before we formed Disbelief, our core team was the Core Technology Team for BioShock Infinite at Irrational Games. Earlier than our stint at Irrational games, we were the core of the programming team for John Woo Presents Stranglehold at Midway Games. Members of our team have also worked on Psi-Ops: The Mindgate Conspiracy, NBA Ballers: Phenom, Mortal Kombat: Deadly Alliance, Disney`s Guilty Party and more.
FunClick Games is a San Diego, CA-based company in the Software and Internet sector.
Givling is the free trivia game app that crowdsources student loan debt. Our mission is to alleviate financial suffering by paying off multiple student loans per day.
Konami Digital Entertainment a wholly owned subsidiary of Konami Corporation, is a leading, global developer, publisher and manufacturer of electronic entertainment properties, specializing in the home video game market. Headquartered in Tokyo Japan, Konami Corporation first began operating in North America in 1982, and has been publishing computer and video games as Konami of America (KOA) since 1999 from its offices in Redwood City, California near San Francisco. In October of 2003, Konami Corporation moved to strengthen its content planning and production by expanding its operations to Los Angeles, California under the new name of Konami Digital Entertainment, Inc. This bold and exciting move was designed to strengthen the company`s worldwide business, North American market share and future growth in the interactive entertainment marketplace. Located in heart of the entertainment capitol, KDEI focuses on the areas of global product brand growth strategies, business development and licensing activities.