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Founded in 2002 by Patrick Faucher and Phil Antoniades, Nimbit is the music industry s leading direct-to-fan platform for musicians, managers, and emerging labels.
Sphero began the connected play revolution in 2010 by creating something unlike anything - and we never stopped. We fuse robotic and digital technology into immersive entertainment experiences that ignite imagination and defy expectation. Optimized by data and powered by fun, these ever-evolving experiences are changing the way the world thinks about play.
Mindspark Interactive Networks (sub IAC) is a White Plains, NY-based company in the Software and Internet sector.
Zynga was founded in 2007 with the vision that play would become one of the core activities on the Internet. We pioneered social games with the belief that if we could make games simple, accessible and social the world would start playing. We are excited that games have grown to become the second most popular activity by time spent, even surpassing email. But we have a lot of hard work, innovation and growth ahead of us to create a future where social gaming is a daily habit for everyone.
Bohemia Interactive Simulations (BISim) is a leading global provider of simulation technologies and integrated training solutions for military and civilian organizations. With origins in the gaming industry, BISim has repeatedly delivered high fidelity, cost effective, disruptive technology into the virtual, tactical military simulation domain. BISim has successfully exploited game-based technology with stunning visuals and applied this to a range of unique, military-specific simulation products. Since our founding in 2001, BISim has produced several state-of-the-art serious game products. Our primary focus has been the development of the Virtual Battlespace (VBS) series, delivering flexible, high fidelity, virtual environments for multi-participant training across a wide range of critical areas. The flagship product in this series is Virtual Battlespace 3 (VBS3).