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CENT Systems is a Swiss company that specializes in input management and provides services for the digitization of documents, including scanning, data extraction, verification, processing, and enrichment.
VEERUM is a SaaS provider that applies digital technology to asset ownership, helping our clients build and maintain a better world. VEERUM equips stakeholders with the latest tools and information to optimize asset outcomes. VEERUM provides a secure cloud-based web solution enabling data transparency across the entire asset lifecycle. It allows asset stakeholders to view aggregated asset data in the context of a 3D model. All information is available for total audit history of the asset. We are the simplest and easiest to use solution on the market so you can stay ahead of the competition on your journey to digital adoption. Our clients are accelerating the transition to digital asset ownership, effectively building and maintaining the world`s critical infrastructure. Founded in 2014, VEERUM is a global software provider headquartered in Calgary, Alberta.
1Q is a customer engagement platform that allows brands to engage with a mobile audience in real-time based on limitless attributes. Learn more today!
With BoostUp, create your custom forecasting process, including custom cadence, metrics, and more within 24 hours, while achieving 95%+ forecast accuracy.
Artillery is bringing console quality gaming experiences to modern browsers using the latest HTML5 technology. Read more about the problems we're solving at http://blog.artillery.com/2012/07/six-impossible-problems.html : "We’re pretty optimistic about the possibility of bringing console-quality gaming to the browser. There are already lots of turn-based resource-collection/”click-and-wait” games and plenty of casual puzzle games, but we believe the platform is ready to take a step forward. We’re talking about real-time, multiplayer gaming – specifically high-quality graphics, content-rich game worlds, and everything else that gamers expect from a console or native PC game. In fact, most of the individual pieces have been proven possible in the dozens of brilliant HTML5 demos that appear every month. "Despite these wonderful demos there are some really hard problems in front of us. We’re excited but a little daunted by what needs to be done. At Artillery, we know we can do it, but we know we also need to build a really great team. The following is a taste of what we want to accomplish. If this stuff excites you, get in touch with us."