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Platrium is a Bellevue, WA-based company in the Software and Internet sector.
Enmasse Entertainment is a Seattle, WA-based company in the Software and Internet sector.
With over 1,100 staff, Virtuos is one of the largest and most recognized game developers. Since 2004, Virtuos has contributed to hundreds of games on all major platforms. Our track record is full of achievements. Virtuos has worked with 15 of the top 20 game companies worldwide by contributing to many of their largest AAA, New-Gen titles as well as shipping over 10 co-developed titles each year in recent years.
NeoGames (Nasdaq: NGMS) is a global leader of iLottery solutions and services for national and state-regulated lotteries. Our mission is to be the long-term partner of choice for lotteries worldwide on their journey in the online interactive era. In North America, through our joint venture NPi, we`re proud to be the leading iLottery platform provider, holding ~70% of gross wager market share. The top 3 iLottery programs in the continent, Virginia Lottery, Michigan Lottery and New Hampshire Lottery, are powered by the NeoGames platform. NeoGames is part of the NeoGames Group, a global iGaming powerhouse with over 1100 employees spread across 8 countries. The group provides the broadest best-of-breed offering across iLottery, Sports Betting and iGaming, and has over 200 partners in 4 continents.
Experienced console, PC, VR and AR developers with a technology focus. We help teams small and large develop and ship games. Founded in 2014 by an experienced team of industry veterans, Disbelief has offices in Cambridge, MA and Chicago, IL. We’ve since helped multiple titles ship on console, VR, and PC. We are care deeply about quality. We strive to be responsive to client needs and anticipate future problems. We approach problems with a steady hand and try to reduce the chaos of game development, not increase it. We value ingenious solutions to our clients’ problems and work beyond the limitations of off the shelf technology. Disbelief’s founding team has had a lifelong passion for working on video game technology. Before we formed Disbelief, our core team was the Core Technology Team for BioShock Infinite at Irrational Games. Earlier than our stint at Irrational games, we were the core of the programming team for John Woo Presents Stranglehold at Midway Games. Members of our team have also worked on Psi-Ops: The Mindgate Conspiracy, NBA Ballers: Phenom, Mortal Kombat: Deadly Alliance, Disney`s Guilty Party and more.