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Wildlife is one of the leading mobile game developers and publishers in the world. In nine years, our gaming titles have been downloaded over 2 billion times, providing fun to millions of people every day, everywhere.
Air Media, Inc is a San Francisco, CA-based company in the Software and Internet sector.
Konami Digital Entertainment a wholly owned subsidiary of Konami Corporation, is a leading, global developer, publisher and manufacturer of electronic entertainment properties, specializing in the home video game market. Headquartered in Tokyo Japan, Konami Corporation first began operating in North America in 1982, and has been publishing computer and video games as Konami of America (KOA) since 1999 from its offices in Redwood City, California near San Francisco. In October of 2003, Konami Corporation moved to strengthen its content planning and production by expanding its operations to Los Angeles, California under the new name of Konami Digital Entertainment, Inc. This bold and exciting move was designed to strengthen the company`s worldwide business, North American market share and future growth in the interactive entertainment marketplace. Located in heart of the entertainment capitol, KDEI focuses on the areas of global product brand growth strategies, business development and licensing activities.
ESL is the world`s largest esports company, leading the entertainment industry with online and onsite competitions across popular games. Filling large arenas and reaching over 60% of the global audience of 165M+ (conservative 2017 estimate), esports is one the fastest growing segments of media and entertainment.
Independent game developer based in Seattle, Washington currently working on ASTRONEER. ASTRONEER places players in a 25th century gold rush where they explore the frontiers of outer space, risking their lives and resources in harsh environments for the chance of striking it rich. Resources extracted from planets, asteroids, and moons can be traded with friends or crafted into new tools, vehicles, and modules. Environments are procedurally generated in a uniquely rendered voxel engine, featuring a textureless aesthetic that allows players to deform and shape the terrain as though it were made of Play-Doh.