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Jelli was an interactive radio broadcasting service that was launched in 2009 and ended in 2014, when it changed its business platform towards its cloud based sales products for radio stations. The company is based in San Mateo, California. Jelli was created by Michael Dougherty (formerly of Tellme Networks) and Jateen Parekh (formerly from the Amazon Kindle project).[1] Using the concept of crowdsourcing, Jelli is a modernised version of All Request radio, billed as a "multiplayer video game on a radio station". Jelli debuted on CBS Radio-owned KITS in San Francisco on June 28, 2009.[5][6] After starting out with a Sunday night Jelli show on KITS in 2009, Jelli was further expanded to a Monday through Friday night show called "Free for All" in January, 2010, hosted by DJ White Menace. Jelli shows were broadcast on KITS six nights a week. On June 29, 2014, Jelli ceased operations as a user-controlled radio platform and turned its focus to selling advertising through the services of co-owned Radiospot.[7] On June 23, 2015, Jelli announced $21 million in Series B funding from Relay Ventures, Intel Capital, First Round Capital, iHeartMedia, and Universal Music Group
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We didn`t invent the Internet. But it`s going to feel like we did. When you`re fundamentally rethinking WiFi, you need a very special group of people. Much of the tech we use every day wouldn`t work at all if it wasn`t for some of our team members. We helped bring broadband to our homes over fiber-optic networks. We put WiFi chips into billions of devices. And today, we have a new mission - reinventing home WiFi.
Blizzard Entertainment is a premier developer and publisher of entertainment software. After establishing the Blizzard Entertainment label in 1994, the company quickly became one of the most popular and well-respected makers of computer games. By focusing on creating well-designed, highly enjoyable entertainment experiences, Blizzard Entertainment has maintained an unparalleled reputation for quality since its inception. COVID-19 Hiring Update: We`ve transitioned to a work-from-home model and we`re continuing to interview and hire during this time. This role is expected to begin as a remote position. We understand each person`s circumstances may be unique and will work with you to explore possible interim options. Blizzard Entertainment is a global company committed to growing our employees along with the business. We offer generous benefits and perks with an eye on providing true work / life balance. We`ve worked hard to foster an intensely collaborative and creative environment, a diverse and inclusive employee culture, and training and opportunity for professional growth. Our people are everything. Our core values are real, and our mission has never changed. We are dedicated to creating the most epic entertainment experiences…ever. Join us! Blizzard Entertainment is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.