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Representing Entertainers and Developers is a El Segundo, CA-based company in the Software and Internet sector.
Experienced console, PC, VR and AR developers with a technology focus. We help teams small and large develop and ship games. Founded in 2014 by an experienced team of industry veterans, Disbelief has offices in Cambridge, MA and Chicago, IL. We’ve since helped multiple titles ship on console, VR, and PC. We are care deeply about quality. We strive to be responsive to client needs and anticipate future problems. We approach problems with a steady hand and try to reduce the chaos of game development, not increase it. We value ingenious solutions to our clients’ problems and work beyond the limitations of off the shelf technology. Disbelief’s founding team has had a lifelong passion for working on video game technology. Before we formed Disbelief, our core team was the Core Technology Team for BioShock Infinite at Irrational Games. Earlier than our stint at Irrational games, we were the core of the programming team for John Woo Presents Stranglehold at Midway Games. Members of our team have also worked on Psi-Ops: The Mindgate Conspiracy, NBA Ballers: Phenom, Mortal Kombat: Deadly Alliance, Disney`s Guilty Party and more.
Game Insight is a San Francisco, CA-based company in the Software and Internet sector.
PowerChallenge is a New York, NY-based company in the Software and Internet sector.
The gamigo group is one of the leading gaming companies in Europe and North America with more than 100 million registered user accounts and around 300 staff members in Hamburg, Berlin, Münster, Darmstadt (Germany), Chicago (USA) and Seoul (Korea). Apart from gamigo AG, the group consists of, among others, Aeria Games, Infernum, Intenium, adspree and GameSpree. The company functions as a publisher for Free-to-Play mobile and online games and also offers solutions for business customers within the scope of the gamigo platform strategy. The gamigo platform helps game publishers and developers from all over the world publish and promote their products efficiently and cost-effectively. The company`s core portfolio is comprised of successful games like Aura Kingdom, Dawn of Gods, Desert Operations, Dragon`s Prophet, Echo of Soul, Fiesta Online, Goal One, Last Chaos, Shaiya and The Rats. As early as in the year 2000, gamigo published the first MMOG that was completely localized into German. gamigo strives to grow its business organically as well as via acquisitions and has performed 15+ M&As since 2013, including companies specializing in games and technology as well as individual game assets.