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D3 Publisher of America is a Los Angeles, CA-based company in the Software and Internet sector.
Founded as Abstergo Entertainment in 2010, the company`s main mediums included video games, movies and other media sourced from genetic memories. Their games were released in partnership with Ubisoft. The division`s first major release was a 2012 game entitled Liberation, entailing the story of the Assassin Aveline de Grandpré.
Founded in 2006, Curse Inc. is a privately owned global multimedia and technology company dedicated to delivering the tools and expertise with editorial, video/live streams, databases, wikis, forums and software downloads (add-ons). Curse empowers online gamers with premium resources and content produced for gamers by gamers resulting in an enriched, authentic and more enjoyable gaming experience. Headquartered in Huntsville, AL with additional offices in Irvine, San Francisco, Los Angeles, New York, Australia, Germany and the United Kingdom, Curse continues to be recognized as a leader in the gaming and technology market. In 2011, Curse was named as one of the Inc. 500's fastest growing companies in the US, and one of the top 20 fastest growing companies in the San Francisco Bay Area.
BUILDING CUTTING EDGE MOBILE GAMES FOR TRADITIONALLY UNDERSERVED AUDIENCES Located in the San Francisco Bay Area, we are a lean and mean team of game industry veterans with over 100 years of combined experience Each team member has a reputation for delivering games for a wide number of audiences across all platforms at the highest quality We`ve worked with the biggest brands, newest technologies, in all stages of development. Now we are hyper-focused on delivering casual competitive games for you
Ordinarily, we would devote this space to telling you all the typical things about our innovative company, our experienced management team, and our inspiring culture. But talk is cheap. So instead, we`ll let our work speak for us. At the end of the day, it is the ultimate reflection of who we are and what we value. And through this work, we hope that principles like creativity, quality, and fun are seen as more than empty aspirations. We hope that they are recognized as the defining attributes of all that we do.