| Name | Title | Contact Details |
|---|
Product Madness is one of the world`s largest mobile game studios, with global presence. Founded in 2007, we`re today a top-grossing leader in social casino mobile games that are crafted with passion and commitment. Our ambition is to entertain millions of players around the world with our remarkable titles that include Heart of Vegas, Cashman Casino, Lighting Link, Mighty Fu Casino, Jackpot Magic Slots and Big Fish Casino. We are Mad about games and the way they bring people together, and that passion and culture is what holds us together as a studio, connects us with the partners we collaborate with, and is what links us to our sister studios across the world.
Mobcrush is a mobile video streaming company that enables mobile users to broadcast, watch and chat about games played and streamed in real-time.
Fandom Sports Media Corp. (CSE: FDM) (OTC: FDMSF) (FRANKFURT: TQ42) is a sports entertainment and gaming company “Hell Bent” on finding and creating the best sports content. FANDOM SPORTS allows passionate fans to unleash their primal sports passions by engaging with other fans, cheering for their favorite teams, players and jeering their opponents.
Super Evil Megacorp is a team of masters-at-their-craft from core game developers such as Riot Games, Blizzard Entertainment, and Rockstar Games. The company`s first title Vainglory, quickly rose to become the world`s largest mobile eSport after its global launch in early 2015. In less than a year, Vainglory has held live competitive gaming events in Asia, North America, Europe and South America. In addition to its success in the eSports realm, Vainglory has received top game development honors including Apple`s “Best Apps” in 2014 and 2015, the Apple Design Award at WWDC, The IMGA`s Best Technical Achievement and People`s Choice Awards, and the Tabby Award for Best iPad game in the RPG, Simulation and Strategy category. Super Evil Megacorp is based in San Mateo, CA. The team is currently 55 people and they are hiring. Super Evil has raised $41M in funding from backers including General Catalyst, Index Ventures, Signia Venture Partners, Korea Investment Partners, CrossCut Ventures, Initial Capital, The Raine Group, ZhenFund, Yuri Milner, and Jim Breyer of Breyer Capital.
Linden Lab develops platforms that empower people to create, share, and benefit from virtual experiences. Founded in 1999, the company first launched Second Life, the groundbreaking virtual world enjoyed by millions around the globe, in 2003, which has since gone on to boast nearly two billion user creations and a vibrant $500 million (USD) economy. The company further expanded its portfolio in 2017 with the public beta release of Sansar, a free platform making social VR more accessible and immersive, available on Windows PCs and compatible with HTC Vive and Oculus Rift.